Wednesday, November 4, 2009

Symbian feels the heat from Android

Apparently threatened by the rise of Android OS as a capable mobile platform, people from the Symbian Foundation are now lashing out at Google.  Read on...
Some folks are claiming that Google is faking the open-source funk.

OK, it's a lot to say, really. Because for all the open-source software Google has helped put forth, it's a bit of a stretch to imply that the company is faking it. But Lee Williams, executive director of the Symbian Foundation, which is in charge of advancing the development and the open-sourcing of the Symbian OS, has basically called Google out for not being as open as the company could be about its Android operating system.

It's not the first time and it won't be the last that Google's been knocked about its policies regarding openness of certain technologies or strategies—policies, by the way, that certain other companies (like Microsoft!) would be blasted for straightaway.

In basketball we had the Jordan Rules, which initially was a term used to describe the strategy some teams applied to aggressively and physically guard Michael Jordan. But later it became what people called the preferential treatment the superstar received from refs who swallowed their whistles whenever Jordan traveled or fouled someone—especially late in close games. In football we have the Brady Rule, which was enacted this season to protect quarterbacks' knees after superstar QB Tom Brady went down for most of last season following a hit to his knee (and, unfortunately, applied in a tight game against my Ravens). And in tech we seem to have the Google Rules, where Google just seems to get pass after pass for stuff others would be called on.

This isn’t to diminish the tremendous capability of any of the subjects of these rules. They’re all winners and fierce competitors without them, but let’s just say the rules help. They’re like a little reward for being so good and so valuable to the game.

In an interview with GigaOM, Williams called Google "evil" and called for the search giant to be more transparent about Android. And it's not just Williams, but some of his crew that also are banging on Google to open up.

In the GigaOM interview, Williams nailed Google for fragmenting the market and for attempting to "cookie" users.

An afterdawn.com analysis of the exchange said:

    "First and foremost the goal of a Google system would be to create a situation where you have information about the user and the use of those apps," said Williams.

    "Secondarily," he added, "it would be to cookie them, so that you get that unique identifier association with the data you've collected on the individual's habits, routines, and so on and so forth so that you can target apps toward them. So you can build more intelligent cloud-based apps for them."

In that same interview, Williams called Apple "greedy" and questioned why Google would even need to mention not being evil in its motto.

Sounds like an old-fashioned Parliament Funkadelic call-out for Google to "Give Up the Funk" or to come clean or “come correct.” Or is Williams just "Talkin' Loud and Sayin' Nothing," as James Brown said?

It's clear Williams is doing a little more than just talking smack. Indeed, the points Williams raises are not new, and he is not alone in thinking and saying this. But he is alone in being at the helm of a very large ship that sees a fast-moving Android OS gathering steam in its wake. And rather than sit idly by, Williams is calling them out sooner rather than later.

The Symbian OS is the leading smartphone OS in terms of market share, but Android is looking quite strong, according to analyst reports. Some reports have Android coming in second to Symbian as early as 2012. According to Gartner, Android’s share will be at 18 percent of all smartphones sold globally in 2012, or about 94 million users out of 525 million, said GigaOM.

In his keynote at the Symbian Exchange & Exposition (SEE 2009) here on October 27, Williams did not single out Google specifically by name, but he did take a few generic shots, saying: “I've heard other companies stand up and say they have the world's most powerful operating system. I think they're wrong. ... If it took me six months to add cut and paste, I'd be embarrassed.”

Williams went on to give the audience a bit of the upcoming road map with the Symbian 3 and Symbian 4 platforms.

Meanwhile, during a Nokia Media Day event here, Shaun Puckrin, head of developer services at the Symbian Foundation, said Symbian represents "the biggest market available to developers. We outship our next competitor by two."

Added Puckrin: "Sure Android is open source, but we are a community that adopts things from the actual developer community; that's a difference. ... Whilst Android is open source, it's been difficult to get changes into the OS. But we're attempting to get to a genuine open-source project. I think the proof will be in the pudding."

Moreover, Puckrin said that, though Android is an open-source project, "it's more about using open source than being open source."

John Forsyth, a member of the Symbian Foundation leadership team who is responsible for technology and delivery management, echoed Puckrin and Williams. "With Android you can't get a road map," he said. "We have an entirely transparent process from that perspective. You can go to our site and see every feature that is being planned. With Android, the real source sits behind the Google firewall."

For his part, Forsyth noted, "There's a halo effect people try to get out of open source without actually playing by the rules. You almost get a grudging respect for Microsoft when you see this kind of thing."

Puckrin said he believes proof of Symbian's seriousness about open source is its move to open-source the operating system kernel. "We concentrated on the kernel, which is the crown jewel of the platform," he said. "It set a benchmark and it says we're serious about this." Both Puckrin and Forsyth added that because Symbian has successfully open-sourced the kernel of the Symbian OS, the rest of the platform will follow easily and the organization will meet its planned schedule of having the entire platform open-sourced by the second half of 2010.

"While Lee [Williams] has his personal opinion, I think how Google acts in general is open source," Forsyth said.

Meanwhile, Forsyth questioned the Android architecture itself.

"It's a late '90s architecture," he said. "It's Java—not as light and fast as an AJAX [Asynchronous JavaScript and X M L] environment. Android's a bit unnecessary, and I don't think it's in Google's best interest. But they have a bit of a 'see what sticks' mentality."
Ooooh, yeah!  Money is hot and the times are a-changing!

Source: eWeek

Tuesday, November 3, 2009

Review: Gameboid

by Damien McFerran

We review Gameboid, a Game Boy Advance emulator for Android phones that'll let you relive some gaming memories


Of all of yongzh’s Android-based emulators, GameBoid is the one that is tackling the most up-to-date hardware - it emulates Nintendo’s Game Boy Advance console, which was released at the start of this decade. With this in mind, you might expect the performance of this app to be sub-par. Astonishingly, it actually ends up being the best of the bunch.

First up though, a short history lesson. The Game Boy Advance – or GBA as it’s often called – was an update of Nintendo’s insanely popular Game Boy line, which can trace its roots back to 1989 with the launch of the first black and white handheld.

The Game Boy Advance proved to be just as lucrative as its predecessor, shifting millions of units and playing host to countless fantastic games, including ports of notable SNES titles (The Legend of Zelda: Link to the Past) and brilliant exclusives (Metroid Fusion, Zelda: Minish Cap, Castlevania: Aria of Sorrow).

Despite the fact that the GBA offers many of the visual tricks present in SNES titles – such as sprite rotation and scaling effects – GameBoid never seems to struggle like the unfortunate SNesoid does. It’s possible to play pretty much any GBA title with sound at an acceptable speed.

As you’ll be aware if you’ve already read our reviews of yongzh’s other Android-based efforts, GameBoid comes packed with options that enable you to tailor your experience to your own personal preference. You can tinker with screen size and aspect ratio, assign action buttons to your phone’s keyboard (you’ll need an Android phone with a physical keyboard to get the most enjoyment out of this) and even save your progress using one-click save states.

As is the case with all emulators, using ROMs you’ve obtained from the internet carries with it certain legal risks, but we’re not going to bore you with those. Suffice to say, ROMs are copyrighted no matter how old there are, and unless you own the original cartridge, you’re effectively breaking copyright law.

It’s rather ironic that GameBoid ends up out-doing its fellow emulators when you consider how recent the Game Boy Advance actually is. We threw loads of different titles at the emulator and it managed to play them all; granted, there are occasional stutters and slowdown, but it’s no worse than what we’ve seen in Nesoid or Gensoid, and it blows the disappointing SNesoid clean out of the water.

We get the felling that the developer is aware of GameBoid’s quality as it’s the most expensive yongzh-created emulator at $3.99. Still, it’s well worth that price – just try out the free Lite version if you need convincing of this.

Source: Know Your Mobile

Monday, November 2, 2009

NBA introduces live games on U.S. mobile devices

By Ben Klayman

CHICAGO, Oct 29 (Reuters) - The National Basketball Association will give its digital offering the full court press, introducing complete live games on mobile phones, including Apple Inc's iPhone, for $40 a year.

Previously the NBA, whose season tipped off on Tuesday, offered only game highlights on mobile phones. The league already offers subscription packages to watch live games on PCs as well as an added package on cable and satellite TV.

NBA league attendance hit 21.5 million last year. Research firm IDC estimates there are potentially 59 million mobile phones in the U.S. that can carry the new package.

Major League Baseball began selling live games to iPhone users in June. The National Hockey League offers live games through mobile phones in Canada, but not the United States. The National Football League offers live games on mobile devices to some DirecTV (DTV.O) customers.

The NBA package allows fans to watch more than 40 live games each week. It also offers digital video recording technology to pause and rewind 30 seconds of action and access to up to two days of archived games. Users also will be able to get game statistics while watching the action.

Like the TV and Internet packages, locally broadcast games will be blocked for users in their markets, as well as nationally televised games.

Carriers include AT&T Inc (T.N), exclusive U.S. provider for Apple Inc's (AAPL.O) iPhone, and T-Mobile USA, a Deutsche Telekom (DTEGn.DE) unit that sells phones based on Google Inc's (GOOG.O) Android. Verizon Wireless, the largest U.S. mobile service provider, will begin offering its first Android phone on Nov. 6.

By year end, the NBA product also will be available to users of Research in Motion's (RIM.TO) BlackBerry. The product works on high-speed cellular networks and Wi-Fi, a short-range network technology.

Sunday, November 1, 2009

Move Over Iphone, Android Offers Online Casino Gambling

The IPhone has always been revered as the most powerful cellular phone on the planet, but even it has shortcomings. These shortcomings are exemplified by the new Android phones expecting to hit the market in November.

The Android phones are allegedly capable of running widgets, browser apps, and other such amenities that some online casinos require for playing through the browser. While you can download casino oriented apps and play for fun on the IPhone, owners of the Apple/AT&T love child are unable to play for real money through their phones. Androids should alleviate this issue, allowing players to enjoy real money gambling on the go, even more so than before.

Many of the Best USA Casinos allow players to play their games through flash based casinos. Be this one of the Rival Online Casinos or an RTG Online Casinos, flash based browser casinos are an option. When the Android hits the market, players should be able to pull up casinos such as Bodog and Sloto Cash Casino and play all of the best casino games they have available.

If all goes well, these Androids will be affordable, powerful, and open to many phone providers. Even if a player did not want to shell out the extra money for the new phone, many could consider it an investment - this could become the newest tool for online gambling. Rather than turn to a PC or a Laptop, the Android could become an all inclusive online casino.

Source: USA Players